Wednesday, 25 November 2015

Sam's Take: Memories of Deadpool



Recently, I had the pleasure of playing the new PS4 port of Deadpool. I have positive memories of that game - as well as having a very funny story and charismatic characters, it was a very well made game, not one that tried to be funny and forgot about the gameplay (A la most "joke simulator" games on Steam).

Not only was the core gameplay responsive, outlandish, and very, very gory, but there were also very funny gameplay sections parodying various styles of games. Whether it was a top-down roguelike, a 2D side-scroller or an on-rails shooter, Deadpool always seeked to make gameplay out of its jokes - and that's why it did so well as a game.

The PS4 port didn't disappoint me at all - despite being a little on the pricey side and having no graphical upgrade whatsoever, I was glad to finally see High Moon Studios' swansong back, after being yanked off of store shelves due to a licensing problem.

After playing through it again, I was happy to see that it's still kept its appeal, despite being 2 years old. The many platforming sections in the game weren't frustrating thanks to to the ultra-responsive movement system, the combat felt crazy, OTT and entertaining, and the humour as relevant as ever - the funny comments on weeaboos, the games industry and the people surrounding is so on point that it seems that this game predicted the future.

Of course, the slapstick humour also made this game what it was - whether it was the legendary "slapping Wolverine" scene, Deadpool shooting himself after listening to Cable, or just Deadpool's many conversations with the voices in his head, Deadpool (the game) is, in my opinion, one of the funniest games out there. What makes Deadpool's style so funny is his self-awareness, the fact that, by the end of the game, Deadpool has pretty much obliterated the 4th wall.

I just wish that more developers strived to make games like this, games that had style and substance in equilibrium. Seeing as High Moon Studios has been relegated to porting, and other famous comedy game developers such as Rare aren't having their best days, indies have saved the day again and have come up with some excellent comedy games.

The most obvious is Undertale, possibly one of the best games that came out this year. Looking like a boring turn-based JRPG, Undertale, under the surface, is a quirky, cute, and hilarious little title that is fully worth your money. From the little comments your enemies you make to the fact that you don't battle at all - pretty much complimenting your opponents - it's a very lovable game.

Or how about Roundabout - another indie title that came out last year. It was a very niche genre - a tiny open world in which you travel in a revolving limousine. That sounds crazy already, but the addition of cheesy FMV knocked this game out of the park.

So developers - please, please start working on more comedy-focused games. Sometimes, we all get tired on "grizzled white guy kills terrorists" and we need a little quirky humour in our lives.

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