Wednesday, 7 October 2015

League of Legends Dev dropping G2A from Sponsoring

Riot Games, developer of the hugely popular MOBA League of Legends, has recently gotten into a dispute with other popular video game key seller, G2A- and now it is starting to affect the eSports scene.
Riot has banned G2A from sponsoring teams in the LCS- the League Championship Series- which includes teams such as Cloud9 and Counter Logic Gaming. This also includes the complete removal from merchandise available at the 2015 League of Legends World Championships.

The reason being was due to listings on G2A promoting third-party services which sell League accounts, as well as Elo boosting.

Max level accounts with multiple characters (or champions as stated in game) can go for around $25, and Elo boosting lets an experienced player log into a lesser experienced (or simply lazy) player's account to boost their ranking or match-making rating, otherwise known as MMR.

 Elo boosting is a huge business, and a multitude of websites offer both these services- and both of which conflict with both the eSports rulebook and the terms of service of League of Legends itself. Another reason why they don't like it is because the MMR keeps the gameplay fair, and if an inexperienced player comes back to significantly better opponents, they won't be able to keep up and will worsen their experience.

According to this post on the League Reddit, they had banned G2A as a sponsor on the 18th of September after negotiations went awry.

However there is something that has not been addressed yet: what will become of the streamers who play League of Legends and are sponsored by G2A? Are they excused because they are part of Twitch and not officiated? Or will they have a source of income taken from them? Who knows.

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