Friday, 25 September 2015

Uncharted Delayed In Order To Get The Ending Right

Earlier on in the year, the latest (and quite possibly last) iteration in the third-person action adventure game series, Uncharted 4, was delayed. It was delayed from fall 2015 to March 2016 in order to make something that "not only meets the team's high standards but the high standards that gamers have come to expect from a Naughty Dog title".
Well, some more information has been shared about the delay. Thanks to OPM and GamesRadar's interview of Co-director Neil Druckmann, we now know that the final scene has something special in store- something that may have taken more time than expected.

“Even when I’m describing the ending, it’s a pretty... Well, I guess this is a little bit of a spoil... Nah, I’m not going to say it! But there is something that happens that requires quite a bit of work for what we want it to do, and again we would have had to reduce that scope and reduce that ambition to meet that [original] deadline." He said.

He knew that this would frustrate some fans, but they had to make the difficult call between either the fans or meeting their expectations. "This is the last chapter for Nathan Drake, so let's give ourselves as much time as possible and go all-out for this series".

If you're desperate to play an Uncharted game on the PS4, the Nathan Drake Collection could be your preference, as it releases early October. As well as including all 3 previous games, it also includes Uncharted 4  Beta Access starting December. As for the actual game, A Thief's End launches on March 18th.

I personally agree with the decision to delay it for a better quality game- I'm sure they'd rather a completely, properly concluded story than a rushed out the door one that feels unfinished... Sort of like what Konami did to Kojima's MGSV, which had a whole other chapter to conclude, but was rushed out and so didn't.

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