Wednesday, 9 September 2015

SWTOR Lowdown: No More NIM KP & EV and Conquest Change!

Welcome back to another SWTOR Lowdown,  Here is a summary of the changes that will effect existing operations when KOTFE comes out. And sadly effects my favourite operation. But more on that in this weeks 'This week In gaming'. 


In Fallen Empire we will be making changes to Conquests so I wanted to let you know about what is being adjusted. One thing that we noticed in looking at Conquests is that not as many players as we would hope are completing their personal targets. We feel this may be because the targets are too high, requiring more time to complete than many players may have available. Because of this we are adjusting the target points for rewards in some Conquests:
  • All Conquests which previously required 35,000 target points have had that target number reduced to 20,000.
  • Titans of Industry will remain at 25,000 target points.
  • Total Galactic War will remain at 50,000 target points.
  • Trade Emporium will remain at 25,000 target points.
Note that Guilds will still compete, as normal, for the top 10 on each Planet once these targets have been reached.
In looking at our data and in seeing playing feedback, one thing we have noticed is that many Guilds are primarily using the repeatable Crafting objective to gain points for Conquests. Although we want to include Crafting as an essential part of the Conquest effort, we don’t want that objective to be the “only best answer” to Conquests. Due to this we are making the following changes:
  • The Objective “Conquest: War Supplies” is no longer repeatable and is set to reward 2,000 Conquest Points for any Conquest that included that objective.
These changes will be reflected in Knights of the Fallen Empire when it launches. Thanks everyone.
Around launch when we implemented the Nightmare versions of Eternity Vault and Karagga’s Palace, they were not quite the same as the Nightmare modes you are used to now. Basically, those old Nightmare ops were simply the same Operations with more health, that did more damage.
With the changes we are making in Fallen Empire, all Operations will now be at max level, this means the differences between Hard and Nightmare EV and KP, just don’t stack up against the difficulty differences found in other Operations. Because of this, we are going to be removing Nightmare Mode Eternity Vault and Karagga’s Palace from the game with the launch of Fallen Empire. This will raise a couple of questions about things like Titles and Achievements so here are a few details of the change:
  • Any unique drops that were found in these Nightmare Modes will now drop in Hard Mode.
  • The timed run Titles for Nightmare Mode can no longer be earned in Fallen Empire.
  • Any Achievements which you have earned for these Nightmare Modes will be moved for a new Archived section under Operations, and can no longer be earned.
If you would like to get the timed run titles or NM achievements, now is your chance! Get in there before Fallen Empire launches. Thanks everyone.
Any thoughts? tell us in the Comments or on Twitter

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