Monday, 17 August 2015

Microsoft KILLING Pirated Games?!


Image from http://www.forbes.com/sites/antonyleather/2015/03/16/windows-10-to-use-bittorrent-style-p2p-to-deliver-updates/
Bad news for those who prefer 'cheap' gaming- Windows 10 is looking to put a stop to your habits. Microsoft's EULA, aka the terms and conditions everyone says they have read but haven't, have been changed to let them restrict access to any counterfeit games or services and, if you've already gotten their latest OS, the aforementioned Windows 10, you've agreed to it.

The section in question is 7B, which says that they “may automatically check your version of the software and download software update or configuration changes, including those that prevent you from accessing the Services, playing counterfeit games, or using unauthorised hardware peripheral devices.”

To sum up, that means any illegally acquired software such as games that run on PCs, Windows' phones and tablets- effectively anything with Windows 10- can be disabled, including the hardware themselves.

In 2011 and in the UK alone, video game piracy caused £1.45 Billion in losses, equating to around $2.31 Billion. Considering that Triple A games nowadays cost from anywhere from $27 Million up to $140 Million, that is a lot of companies that, while they will eventually make their money back due to their games being more popular than others, will still have a harder time due to the amount they lose because of piracy. So it's not too hard to understand why Microsoft is deciding to implement this feature.

This isn't the only time companies have tried to decrease piracy in the gaming industry though- developers have put in game-breaking mechanics into their games if the code detects that the copy is not legitimate. Some of these are pretty funny, for example if the simulator Game Dev Tycoon, where you release a game of your own, detects a pirated copy, your ingame company will start losing profits to piracy until you fail.
Image from http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/
Back to the topic at hand, Microsoft had tried to get rid of piracy before in their wildly unpopular Windows Live, but considering the less 'in your face' approach of Windows 10, this has a possibility of working. So sorry pirates, you'll have to go sailing on another operating system.

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