Monday, 15 June 2015

Bethesda's E3 Conference Round-up!


Bethesda started E3 with a bang. Not only did they reveal gameplay of their two major titles, multiple others were announced. For those unable to watch the 1 hour conference (which I think is a perfect length for everything they've included), read on for the rundown of everything we've seen and what is confirmed. There is a lot to get through though, so be prepared for some words.

http://www.gamepur.com/news/19183-watch-bethesda-e3-2015-press-conference-live-streaming-twitch.html
Firstly, they revealed gameplay for DOOM. This seems to be a significant departure from the more horror-oriented Doom 3, attempting to go back to the series' roots: the fast paced genocide of demonic beings- now with added gore! It also seems they've added executions into the game, all of which are grisly and involve the dismemberment of something. You can not only dismember demons, but they can dismember you! It also involves a GTA style weapon selection system where it slows down time.

Immediately after that, they revealed DOOM's multiplayer component. While less attention is paid to this than the single player, it at least seems as fast paced, with people battling it out in a variety of modes and maps. There are cool weapons and powerups which enable demon transformations, which should keep it fresh for a while. What can extend the lifetime of the game even longer however is the new DOOM Snapmap, where players are able to make new maps and new game modes. I for one would like to see what the community builds with this. There are a whole lot of possibilities and I hope it won't be too ignored.

After we were shown another single player trailer for the game (set in hell and showing all the weapons and some more monsters), a new IP was announced. Battlecry is a team based multiplayer game, where players use different classes in either the red or green team in order to defeat the opposing side. Interesting graphics, although it didn't seem all that innovative or new.

Although what was new was the announcement of Dishonored 2, where you now play as either Corvo or Emily- the little girl from the first game- although not much else was shown, as the trailer was cinematic. Emily seems to have the same abilities Corvo does, such as time stopping, but also has a tentacle meant for traversal and other unique powers. Along with that, the original Dishonored and its DLCs are returning in the form of Dishonored: Definitive Edition.

Then; Elder Scrolls! But not a new instalment- they're way too busy with Fallout to do that. It was actually a trailer for ESO: Tamriel Unlimited, the subscription-less edition of ESO, the not so well received MMORPG from Bethesda. It shows us more of the world which people could explore, and a peek at the Dark Brotherhood, the famous group of assassins in the universe. As well as this, an Elder Scrolls card game was announced: Elder Scrolls Legends! I'm not sure if it can compete with the online card game goliath Hearthstone, but it seems like an interesting addition to the genre.

And then the rest of the conference was dedicated to the most anticipated game of the conference: Fallout 4! Firstly, we were shown the vast amount of artwork into the game, and then what everyone was waiting for, the gameplay! We're shown the start of the game, where the character creation screen is shown. It's very detailed and you can be either a male or female, as usual. The difference here is that your character now has a voice; like Mass Effect, there is a male and female voice, and it borrows the dialogue wheel from those games as well, although you are able to walk away at any time.

It opens with some pre-war family moments, and then boom, the bombs drop. You survive by getting into vault 111 somehow, though it isn't explained, and you wake up 200 years later in the post apocalypse. You wander off, talk to your old robot and meet your dog all in the first few hours of freedom the game gives you. There is also a new system of VATS that is displayed. Instead of completely stopping combat to target things, it slows it down, making the decisions and fighting more fast paced overall.

But wait, there's more! They revealed the collector's edition which includes a real life Pip-Boy 3000 which holds your phone while it uses the Fallout 4 Pip-Boy companion app, which (in Todd Howard's words) "as far as stupid gimmicks go, this is the best f*cking one". Speaking of phones, they also released a mobile game called Fallout Shelter which is actually surprisingly good and not pay to win. You are essentially the overseer of a vault and have to expand and protect it and scavenge for supplies while recruiting new inhabitants.

Back to Fallout 4, you are now able to build your own settlements! Make houses, farms, defend them with turrets and even provide them with power! It's optional, but it seems like an excellent addition to the franchise. It is also revealed that the miscellaneous, useless items like toy cars found in the previous games are no longer useless, as a plethora of items are used to make new items in the new, more indepth crafting system with 50 base weapons, and over 700 modifications for them. Also...*cough* I was right about armor customisation *cough*. It seems a lot more personalised now, and we were then treated to some more footage, focusing on combat against Super Mutants, the Brotherhood of Steel, Deathclaws and more using the variety of things at your disposal. Also, JETPACK POWER ARMOR AND SPACE LASERS!

Needless to say, this has more than doubled my excitement, and adding to that, the release date is November 10th, 2015 (11/10/15 in American dating(get it, because vault 111))! Hype aside, we can't forget the other properties like DOOM. Bethesda came into E3 with a powerhouse of a conference, and we can only hope that the other conferences are as good if not better than this one- but that's a hard feat to pass.

I'm ceratinly looking forward to the other conferences. What are your thoughts? Leave them in the comments below.

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