Friday, 6 February 2015

Rolling the D.I.C.E

Image from
So the prestigious AIAS DICE Abbreviation(sic) Awards were held yesterday in Las Vegas. If you don't know what these awards are (I didn't before I saw this on Eurogamer #TRUTHBOMB) they're the awards held by the Academy of Interactive Arts and Sciences (Vidya games, basically) made up of gaming industry professionals, such as developers, businessmen and (sigh) journalists, so the DICE awards are a pretty big deal. With that out of the way, let's see who got the brunt of the awards, and who got snubbed...

So the most successful game of the night was Middle Earth: Shadow of Mordor, which picked up 8 awards, including best Adventure Game, Best Game Direction, Best Game Design, Best Story, Best Best Innovation, Best Character, Best Animation and Best Technical Achievement awards. Shadow of Mordor was one of the most successful and acclaimed games of the year ("5 out of 5 thumbs up") and fully deserved to get some awards, but there are a couple here that are debatable: Best Story definitely should've been given to The Wolf Among Us, as it was full of twists and complex characters,  Best Character is definitely not Talion, rather someone like Pagan Min (Though he wasn't used well) or almost anyone from The Wolf Among Us. Best Animation really should have gone to Sunset Overdrive for obvious reasons, and Best Technical Achievement for me was easily Infamous: Second Son, which looked absolutely beautiful and almost ran at 60fps.

The Game of the Year winner, however, was Dragon Age: Inquisition, which I have no say about, since I've never played it, but it was either that or Far Cry 4 for the Game of the Year anyway, which I'm happy with either way. It also scooped up the RPG/MMO award, which was pretty much a no contest.

Destiny picked up 4 awards, 1 of which I believe it deserved: Online Gameplay. Whether you like it or not, Destiny multiplayer (Co-op or Crucible) was fun with friends and was addictive. However, Action Game should've gone to Titanfall or Far Cry 4, Music should've gone to Transistor, and Sound Design was meant for Far Cry 4, for its variety of animal sounds, explosions and deaths.

Hearthstone picked up two awards, Strategy/Simulation and Mobile Game (Which should've gone to Threes! Admit it) while Super Smash Bros 3DS and Wii U won Best Handheld Game and Best Fighting Game respectively (Which I fully agree with) while Mario Kart 8 won Best Racing (Approved) Transistor won Best Indie Game (DOUBLE APPROVED) Monument Valley won Art Direction (Do I need to say it?) LittleBigPlanet 3 won Best Family Game (Positive) and FIFA 15 won Best Sports Game (£$%$%&£%$^)

So overall, it was a pretty accurate night, although everybody knows that the Gadgets and Khajiits Insignificant Awards are the real big boys in the award season.

Trailer of the Day for today is the Mortal Kombat X: Next Trailer, which details the game's Living Towers and Faction War modes, which look hugely fun and addictive. It also shows how the multiplayer plays across regions and platforms, which'll be either really cool or horribly broken!


So what do you guys think? Do you agree with my choices? Tell me in the comments!

1 comment:

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