Saturday, 30 August 2014

Nintendunt


Image from en.wikipedia.org
It's hard to pun when sadness is around.

Bad news today, as 320 Nintendo of Europe employees based in Grosstheim, Germany have been made redundant and will be laid off this week, Nintendo stated to Kotaku. As well as 190 temporary employees who were running out of contract time, 130 permanent employees are also being sacked. According to the Nintendo website Employee Relations Q & A which was written earlier this year, a total of 992 employees worked at the Germany office, meaning that the company will still have a pretty large workforce at 672 employees. Still, my condolences to all sacked employees.

The real question is why the 320 employees were sacked. Well, the Nintendo statement claims that the round of layoffs were to "better enable the European business to adapt the rapidly changing business environment.", basically meaning that, as products get more costlier, Nintendo of Europe will have to become more cost-efficient and the only may to do that is to decrease the workforce. That explains why the 130 regular employees were laid off, but what about the 190 temps? "Nintendo of Europe is reorganizing it's European Localisation Department" the statement claimed "in order to increase flexibility and cost-efficiency in the long term." Nintendo added that "It is intended that there will be an increase in outsourcing future translation and test activities to third-party companies on an as-needed basis." This basically means that, since paying companeis to translate or test something as a one-off is cheaper than paying salaries to workers, Nintendo of Europe have decided to go with the former option.

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